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Cite this article

Yang,M. (2024). The Way of Game PV Overcomes Cultural and Market Differences for Cross-Cultural Dissemination: Taking the Game PVs of Genshin Impact as Examples. Communications in Humanities Research,46,44-50.

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About this Volume

Volume Title: CHR Vol.46

Part of Series: Communications in Humanities Research

ISSN: 2753-7064 (Print) / 2753-7072 (Online)