Articles in this Volume

Research Article Open Access
Artistic Narration and Cultural Industry Innovation of Rural Tourism and Culture in the Metaverse Perspective:ACase Study of the Hani Rice Terraces in Yunnan
The development of metaverse technology provides a new way to rebuild the value of rural tourism and cultural industry. This paper takes the Hani Rice Terraces in Yunnan as the research object. Based on the theory of digital narration and the theory of industrial value chain, it builds a three-layer artistic narration system of "Symbol Translation - Interactive Immersion - Philosophical Resonance". It explains clearly how rural cultural resources in the metaverse space turn cultural value into economic value through artistic translation. Through policy text analysis, cross-case comparison and theoretical deduction, the research finds out the inner rule that artistic narration drives the innovation of tourism and cultural products, the coordination of business forms and the reconstruction of benefit distribution mechanism. It also puts forward a management strategy of "Lightweight Technology + Local Narration" suitable for rural scenes. This strategy provides a theoretical framework and practical reference for the digital transformation of rural tourism and culture.
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Adjective Reduplication in the Yongdeng Dialect of Lanzhou
As one of the word-formation methods in modern Chinese, reduplication is an important grammatical device. The Yongdeng dialect, belonging to the Lanzhou cluster of the Lanyin Mandarin, is rich in adjective reduplication phenomena. This paper examines the adjective reduplication patterns in the Yongdeng dialect from three aspects: structural forms, grammatical meanings, and pragmatic functions. Based on the criterion of complete reduplication, the paper mainly discusses six patterns, namely "AA, AABB, ABAB, ABB, AACD, and ABCC". It analyzes their grammatical meanings of indicating degree and state, and reveals the vividness and figurativeness of adjective reduplication in the pragmatic use of the Yongdeng dialect.
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China-Australia Geopolitical Game and the Transformation of Diplomatic Strategy in the Era of Economic Globalisation 3.0
This study carries out a systematic analysis on the process of evolution of geopolitical rivalry and diplomatic strategies between China and Australia during the 3rd stage of economic globalization. The study finds that China-Australia relations have evolved into a complex landscape characterised by a transition from economic complementarity to a coexistence of strategic competition and cooperation. Australia's relations with China are shaped by three main aspects: multilevel strategic concerns about China's rise, structural constraints due to the Australia-US alliance; and home-grown political forces shaping its relations with China. From the research, it is observed that new changes in economic globalization 3.0 like reorganization of global value chain, and growth of digital economy are having an immense impact on the interaction pattern between China and Australia. This article proposed policy suggestions on how to advance healthy Sino- Australian relations from three parts,which are strategic communication between China and Australia, Economic and Trade cooperation, People-to-People relationships. Also put forward some future research areas, like digital economy cooperation and economic and trade cooperation under RCEP framework etc. According to this study, it seems that if China and Australia can properly deal with their differences and innovate how they cooperate, they will be able to establish a more stable and mature bilateral relationship.
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A Cross-Cultural Comparison of Female Theater Performers in 19th-Century China and Hungary
This paper investigates the systemic stigmatization of female performers in 19th-century Qing China and Hungary through a cross-cultural comparative framework. In both societies, women engaged in theatrical professions—though vital to artistic innovation—faced institutionalized marginalization. In 19th-century China, female opera performers faced explicit prohibition from public stage performances under Qing state decrees. They endured dual marginalization through institutional and social mechanisms: legally categorized as "degraded status groups" within the household registration system, their status was formally degraded below that of ordinary women. Simultaneously, pervasive social stigmatization conflated them with prostitutes in public discourse, regardless of actual professional distinctions. Concurrently in Hungary, actresses and ballet dancers, and other low-status theatre workers were publicly equated with courtesans or even sex workers; their professional dedication was obscured by societal fixation on their perceived moral transgressions. These parallel patterns demonstrate how patriarchal power structures exploited gendered stereotypes to suppress women’s vocational agency. By conflating artistic labor with sexual misconduct, authorities in 19th-century Qing China and Hungary reinforced rigid gender hierarchies that confined women primarily to domestic spheres as wives and mothers, effectively excluding them from public creative expression.
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Research on the Design and Development of Cultural Heritage VR System
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Chinese excellent traditional culture is the root and soul of the nation and an important embodiment of the soft power of Chinese culture. VR technology has gradually become an important means of cultural heritage (HLA) education because of its immersion and interactivity. In recent years, the Ministry of education has promoted the VR application in education to break through the limitations of time and space, which provides students with a more vivid and interactive cultural experience. The purpose of this study is to design and develop a HLA display system based on VR technology. Taking "Yu Garden" as a research case, this study explores the realization of digital display and interactive communication of HLA through VR technology, and provides students with immersive historical and cultural experience through the development of VR system. In the cultural heritage digital display (CHDD) system , the design of host and client virtual user role (UR) is the core of information interaction. This paper designs the interaction mechanism between the host and client by defining the interaction coefficient, information accumulation and other parameters of the host virtual UR. The experimental data show that the "Yu Garden" display model based on VR technology provides users with an immersive cultural experience, and the combination of audio and video makes the history and culture of murals more vivid.
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Value Orientation and Practical Exploration of Chinese Folk Songs in the Intangible Cultural Heritage Protection System
This paper explores the value orientation of Chinese folk songs in the intangible cultural heritage protection system, as well as the practical exploration of their protection and inheritance. The study points out that folk songs, as carriers of cultural inheritance, artistic aesthetics, social cohesion, educational enlightenment, and economic resources, possess multi-dimensional values. Facing challenges such as the impact of modernization, lack of inheritors, crisis of cultural identity, limited communication channels, and inadequacies in the education system, effective strategies for the protection and inheritance of Chinese folk songs are proposed through practical approaches including policy support, digital protection, integration into education, community participation, and innovative development, promoting their vitality in modern society.
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UX-Centred Design and Field Evaluation of an Intelligent Waste-Sorting Robot for Cultural Tourism Events
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Artificial intelligence (AI) and human–robot interaction (HRI) are moving from controlled labs to complex public environments. Outdoor cultural tourism events (e.g., music festivals) face recurring pain points in waste management: rapid waste generation, slow manual response, and low visitor engagement with sustainability. This paper reports on the UX-centred design and field evaluation of an intelligent waste-sorting robot tailored for temporary outdoor cultural venues. The system integrates computer vision–based recognition, LiDAR navigation, robotic grasping, and real‑time information visualisation with user research, co-design, and iterative prototyping. A mixed‑methods study (surveys, interviews, observations) with organisers, regulators, and visitors informed the interaction model and service blueprint. In a festival pilot, the prototype doubled collection efficiency relative to manual practice, achieved over 90% recognition accuracy, and reduced unattended litter by 27%, while visitors reported higher sustainability awareness. Contributions include: (1) a UX‑centred HRI framework for public cultural spaces; (2) a design pattern catalogue for legible, low‑friction interactions in crowds; and (3) empirical insights into transparency, trust, and acceptance relevant to deployment and policy in smart‑tourism contexts.
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A Method for Integrating Cultural Symbols and Product Structures in the AIGC Era
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To address the challenge that Generative Artificial Intelligence (AIGC) struggles to achieve in-depth and innovative integration of cultural elements with product carriers in cultural and creative product design, this paper proposes a cultural and creative product design method consisting of three stages: demand modeling, cultural integration, and scheme generation. In the demand modeling phase, Deepseek-R1 is combined with the Analytic Hierarchy Process (AHP) to accurately identify user needs. In the cultural integration phase, the concept of Hu Moment (Invariant Moments) and Shape Grammar are introduced, and integrated with user needs to realize the structured integration of cultural symbols and product forms. In the scheme generation phase, design schemes are generated via Stable Diffusion (SD), and the Technique for Order Preference by Similarity to an Ideal Solution (TOPSIS) is applied to evaluate and select the optimal scheme. A case study is conducted using the Mingstyle circular-backed armchair as the carrier and the Sanxingdui bronze patterns as the cultural elements to verify the proposed method. The results show that this method can achieve in-depth integration of cultural elements and products while satisfying user demands, effectively bridging the gap between technical rationality and cultural sensibility, and providing new ideas and approaches for cultural and creative product design in the artificial intelligence era.
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Research on Inclusive Design Strategies for Packaging of OTC Drugs for the Elderly
Based on the growing demand for OTC drugs among the elderly under the background of China’s accelerating aging population, this study focuses on the problems in pharmaceutical packaging design, such as poor readability, operational difficulties, and weak auxiliary identification. By introducing the concept of inclusive design, and starting from the multidimensional characteristics of the elderly in terms of physiology, cognition, and socialization ability, a design strategy framework is proposed, centered on cognitive inclusion, functional inclusion, and emotional inclusion. Through specific approaches such as information hierarchy optimization, multi-sensory synergy, and linking to social resources, this study systematically constructs design methods that improve the usability, comprehensibility, and emotional identification of drug packaging. The aim is to provide the elderly with a safer, more autonomous, and dignified medication experience, while also offering theoretical references and practical guidance for pharmaceutical enterprises and design practices.
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Analysis of Female Narrative in In-depth Reporting from the Perspective of New Media—ACase Study of Extreme Women Series by New Weekly
Now is an era of booming new media. In-depth reporting has changed a lot. For example, with the rise of women's power, we can start from more female perspectives. More and more rich female images can be seen. This paper focuses on the Extreme Women series created by New Weekly magazine. The core theme of this series is breaking through limits. It shows female images in different fields through short video interviews with people and indepth reporting. It tries to get rid of the previous abstract written concepts. It aims to explore and understand specific people and listen to real stories.
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